


Recently, I've been trying to combine 3D Procedural Map Generation with Tower Defense game mechanics.
Overall, I've succeeded in building at least a rough skeleton that resembles a map.
The key challenge, however, is that I need a Map Layer with the Game Rules applied.
I'm not sure how to approach building it.
AI-Assisted Coding is praised as great, but it simply cannot implement a system like this properly.
To be more precise, what gets implemented ends up being different from what I have in mind.
I have about 12 days left. For those 12 days I have no work obligations, and within those 12 days I need a Demo that actually runs and shows something.